Everquest II

LU25 auf den Testservern

LU24 ist gerade mal eingespielt, da steht LU25 in den Startlöchern. Schneider werden neue Kleidung herstellen können und Holzarbeiter liefern neue Tresore und sogar Waffen und Schild Racks. Hier die vorläufigen Update Notes:

*** The Height of Fashion ***
- Tailors can now create new fashionable clothing for Norrath's finest.
- These fashionable wears will be of various colors and can be equipped in the chest slot to change your entire clothing appearance.
- New recipes are granted beginning at level 20 and continuing to level 70 for the epitome of glamorous clothing.

*** Consignment ***
- New containers and vendors will allow you to list more items of a specific type for consignment.
- Visit your favorite carpenter to acquire one of the new vending containers.
- Carpenters will find that they have recipes for these containers distributed from level 20 on in rare recipe books.
- The container types are as follows:
* Salesman's Crate: Used for all item types, and is larger than standard bags or boxes.
* Furniture Shelf: Used for furniture.
* Armor and Shield Rack: Used for armor and shields.
* Weapon Rack: Used for weapons.
* Pantry: Used for food and drink.
* Scroll Stand: Used for spell, combat art, recipe scrolls and books.
* Bag Stand: Used for containers.
* Potion Cabinet: Used for potions and poisons.
* Jewelry Box: Used for accessories.

*** Player-versus-Player ***
- To assist their followers with the ongoing struggle, both Lucan and Antonia have hired Spell Transcribers to deal with Master I scrolls that cannot be used by their citizens. Seek out Octavius Syntral in North Freeport or Tabatha Cantra in Qeynos Harbor for more details about their services.
- New PvP rewards can be found from the merchants in North Freeport and Qeynos Harbor for levels 20-39.
- If a player initiates PvP with a red con player, the red con player will now receive infamy and faction for defeating the lower level player.

*** Items ***
- You can now sell your Stein of Moggok to merchants to make some extra cash.
- Most non-tradeskilled earrings have had the Lore flag added to them. You'll know why this is the case soon.

*** Zones and Population ***
- Drops from Anuk's Council are now given after the council has been defeated.
- Nosno the Naysayer is now simply Nosno. He finally found his way to the Commonlands where he has given up his dream of collecting a harem and now lodges with the kerra in the village southwest of the Crossroads.
- ZaZa Lenska and her husband have moved out of Temple Street and into the Commonlands with the ratonga.
- Crispin has taken his search for fresh recruits into the Sprawl, conveniently much closer to the trials he subjects potential recruits to.
- Manius has left Beggar's Court to be closer to the action. He can now be found in Sunken City.
- Tilzak has taken his pretend search for shark fins to the Sunken City.
- Zekvila has taken up residence in the Graveyard.
- Daryann Stormrider can now be found in Windstalker Village in Antonica.

*** Combat ***
- Racial Hide Abilities: Increased stealth duration for up to 30 minutes. Reduced recast timer to 5 minutes.
Fighter changes:
- Monk: Arctic Talon: Casting time is now 0.5 seconds instead of instant cast.
- Paladin: Prayer of Consecration: Correctly set level to 58. All tradeskill recipes were adjusted accordingly.
Mage changes:
- Illusionist: Aspect of Thought: Group mental resistance will not apply to charmed enemies.
- Coercer: Power of Mind: Group mental resistance will not apply to charmed enemies.
Scout changes:
- Ranger: Trick Shot: No longer dispels a hostile debuff on the recipient of the NPC's blame.
- Swashbuckler: False Blade: No longer dispels a hostile debuff on the recipient of the NPC's blame.
- Troubador: Arcane Chorus: Group mental resistance will not apply to charmed enemies.

*** Achievements ***
- Summoner: Animated Dagger: Changed casting animation to appear as a throw attack.

*** Audio ***
- Many characters on the Outpost of the Overlord and Queen's Colony have found their voice

*** User Interface ***
- You will no longer receive emotes from people on your ignore list.
- The (Complete) indicator showing in the quest journal should now be more accurate. This will only show for a quest in which the only thing remaining is to talk to an NPC.
- Comparison tooltips will now appear for spell and combat art upgrades if you have the spell or combat art in your knowledge book.
- The Physical detriment icons under the player's health bar will now show detriment counts.
- Effects that cannot be dispelled will no longer show on the player or group detriment displays.
- Group members will now see a more detailed list of changes instead of "<Group Leader> has changed the group options."

*** UI Files Modified ***
eq2ui_inventory_merchant.xml

Additional information